<?xml version="1.0" encoding="utf-8" standalone="yes"?><rss version="2.0" xmlns:atom="http://www.w3.org/2005/Atom"><channel><title>Rigging | Jiaxin wang's Website</title><link>https://cookmaker.cn/tags/rigging/</link><atom:link href="https://cookmaker.cn/tags/rigging/index.xml" rel="self" type="application/rss+xml"/><description>Rigging</description><generator>Hugo Blox Builder (https://hugoblox.com)</generator><language>en-us</language><lastBuildDate>Thu, 09 Apr 2026 00:00:00 +0000</lastBuildDate><image><url>https://cookmaker.cn/media/icon_hu2479377040299485929.png</url><title>Rigging</title><link>https://cookmaker.cn/tags/rigging/</link></image><item><title>GaussiAnimate</title><link>https://cookmaker.cn/project/gaussianimate/</link><pubDate>Thu, 09 Apr 2026 00:00:00 +0000</pubDate><guid>https://cookmaker.cn/project/gaussianimate/</guid><description>&lt;p>GaussiAnimate is a scaffold-skin rigging system for reconstructing and animating diverse categories from 4D Gaussian or mesh sequences.&lt;/p>
&lt;p>It introduces the skelebone representation and Partwise Motion Matching for controllable yet expressive reanimation. The project page includes the paper, teaser, method overview, and extensive qualitative results.&lt;/p></description></item></channel></rss>